- Tranquility (Rank 5) has been increased from 1518 heal to 25000, also no longer affect from haste, because it's a channeled spell.
- Hurricane (Rank 4) has been increased from 206 Nature Damage to 18006, also no longer affect from haste, because it's a channeled spell.
- Thorns now cause 1000 Nature Damage instead of 25.
- Bear, Dire Bear and the normal form now works with Strength.
- Cat works with agility.
After a few tests we can now say for sure that the Druid is PLAYABLE.
Please test, let us know your opinion!
- Inner Fire (Rank 7) has been increased from 1580 armor to 15800.
- Mind Blast (Rank 11) has no more cooldown of 5.5 seconds, since this is the main spell of Shadow Priest (like Holy Fire for Discipline/Holy)
Just like the druid, we are happy to inform you that SHADOW PRIEST IS FINALLY POSSIBLE AND TOTALLY PLAYABLE.
- Rogue's Agility has been increased with 10%.
- Bunny Belt have been updated to match the new stat scheme.
- We deleted
Critical Strike from all sets for Hunter, Rogue, Shaman and Druid (Melee Only) as they already get Critical Strike from Agility and this led to a doubling of the critical strike.
- We have created
Acolyte's Donor Set for each class, and the current
Acolyte's Donor Set will become
Acolyte's Armor Token, something like the Armor Tokens required for Season 7. Each set uses stats necessary only for the class in question. It also has a unique equip proc.
- The Donor Set is again called "Dark" for all DPS Classes and "Light" for all Caster Classes.
- Due to the new changes the price has been changed from [x1 Donor Token] per part, to x2 [Donor Tokens].
You can change your armor from vendor called
Do it now!
Update your launcher!
PS: Amazing discounts on our most wanted items are waiting for you! Go check them at: https://acol.yt/shop